Intro to Claude Code for Instructional Designers

Build Your First Gamified Learning Experience With AI.

September 8 90 minutes Live + hands-on Beginner friendly

What if you could build the interactive learning experiences you imagine, without knowing how to code?

In this live workshop, you'll work directly with Claude Code to customize a real 2D learning game and turn it into your own playable experience.

You won't just watch me build. You'll build with me.

By the end of 90 minutes, you'll have a game you changed yourself and a live link you can actually share.

No coding experience required.

What you'll learn

Build it, design it, ship it.

Build

Build with Claude Code using plain English.

You'll customize a working learning game by changing things like the scenario, dialogue, characters, and learner experience. No writing code required.

Design

Learn a repeatable process for building with AI.

You'll use the EMMA framework:

Explore → Model → Modify → Actualize

Instead of randomly prompting and hoping for the best, you'll learn a simple process you can use to move an AI project from idea to working experience.

Ship

Turn what you build into something real.

You'll test your changes, publish your customized game, and leave with a playable link you can share with someone else.

What are we building?

Deadline Run.

You'll start with Deadline Run, a 2D workplace learning game built with Claude Code.

Your learner isn't answering questions on a slide. They have a role, a problem to solve, and a reason to act.

During the workshop, you'll play the original experience, work with Claude Code to modify it, make it your own, and publish your version.

This workshop is for you if…

You have ideas your authoring tool can't build.

Especially that last one.

You do not need to know how to code

You bring the learning strategy. Claude handles the code.

You'll work with Claude Code in plain English.

You tell it what you want to change. Claude handles the code.

Your job is to bring the learning strategy, creativity, and ideas.

You'll leave with

Something playable, not just notes.

New here?

Catch up on the last session first.

Everything from the previous workshop is still online — the recordings, the setup videos, and the game files. It's optional, not a prerequisite.

90-minute live workshop Beginner friendly Hands-on

Bring your ideas. We'll build the rest together.