Games in 60 seconds
Pick a game, paste your questions, get back a Portable Web Object that drops into your authoring tool or LMS.
Try the generator →
I'm an instructional designer who got much more interested in what AI could build than what it could write. I started in gamification, then picked up coding agents, and the question in my head changed from "how do I explain this" to "what can I build so people learn by doing." Today that means real L&D software: games, generators, and interactive tools that instructional designers and lean teams can put to work without waiting on a dev team.
Outside of EM Designs I co-founded Women Who Build, a 20-week go-to-market cohort for women founders, with Niki. Everything I have live is listed on one page: what I'm building.
Instructional designers, trainers, and L&D teams who are expected to do more with less and who care whether the training actually lands. Especially the ones working without a big department behind them, standing up a new program, or bringing AI into their workflow for the first time.
No coding background required. Everything here is built to meet you where your work already is.
PowerPoints are dead. Training has to compete with everything else fighting for attention. The bar is engagement, retention, and behavior change, not slide count.
I think AI is the biggest tool shift in eLearning since SCORM. The people who use it tastefully, not as a content firehose, are going to build better learning than anyone before them.
Pick a game, paste your questions, get back a Portable Web Object that drops into your authoring tool or LMS.
Try the generator →X-Ray scanner, hotspot builder, flashcards. All Storyline-ready, all customizable, all yours.
Browse the lab →Hands-on sessions where your team uses AI to build something real and leaves with it finished.
See workshops →SHIFT Summit, DevLearn, the Canadian eLearning Conference. Less talking head, more building something live in front of the room.
Where to catch me next →