The Cowork Maze
Use the Cubicle Run kit to build an office maze from artwork and quiz questions, then package it for your course.
Explore the maze kitRevisit two hands-on learning game paths: build an office maze from a workshop kit, or explore the Dragon Flight skill walkthrough. The portable delivery resources are below.
Build a portable game folder with your questions, or use the PWO Generator to start from an existing game format. Choose the route that fits your tools and delivery needs.
Use the Cubicle Run kit to build an office maze from artwork and quiz questions, then package it for your course.
Explore the maze kitPlay a question-gate game, then follow the self-paced walkthrough to build with your own questions.
See Dragon FlightChoose a game format, add your questions, and preview a playable activity. Explore the available delivery options in the generator.
Try the PWO GeneratorStart with a portable folder. Claude Cowork is the Claude that lives inside Microsoft 365, so this build happens right where your work documents already live: we hand it a folder of artwork and quiz questions, and it builds Cubicle Run, an office maze game, as a folder of files. Play the finished maze right here, then grab everything you need below.
Everything from the demo in one download: a START-HERE readme, the build instruction Claude follows, the artwork, questions.csv, and a finished reference build to compare against.
Download kit (7 MB)No Cowork at your org? Grab the finished game: each zip has a questions.csv inside you can edit to make it yours.
Rise Code Block zip
Storyline web-object zip
SCORM 1.2 (most LMSs)
SCORM 2004
The build-from-art prompt (same game from just the artwork) and the packaging prompt that turns the exact source into all four zips, byte for byte.
Next, try a game you can make your own. It's a Portable Web Object I vibe-coded: you fly a 3D dragon through a run of question gates, answer right, keep flying. Play it right here, then build your own with your questions in it. This path runs on a Claude Code skill, expert instructions saved in a folder you reuse, so game two costs you nothing but four new questions.
The maze kit and packaging guide support the hands-on path above.
Artwork, questions, a build prompt, and ready-made Rise, Storyline, and SCORM packages.
Explore the maze kitScreenshots showing how to insert a web object and publish, step by step.
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I'm Rachel Weiss, an instructional designer and founder of EM Designs. I build eLearning that actually gets used: portable web object games, AI-assisted authoring tools, and consulting for L&D teams who are tired of clicking "next."
If anything in the session sparked a project idea, the easiest next step is a 20-minute intro call. No pitch, just a conversation.