CHANGES FOR FUN
===============

These experiments are optional. Start with START-HERE.html for the full EMMA
guide. You can finish the main editing route without AI or an account.

Before trying a change:
  1. Save your custom questions and reopen the actual game to check them.
  2. Copy your working game folder to a separate place, such as a folder named
     my-working-game. Keep that whole working version unchanged.
  3. Also copy the current game/index.html outside game, with a name such as
     index-before-ai.html. This gives you the exact file to restore.

If you already use Claude Code:
  Open the extracted kit folder containing START-HERE.html, storyboard-edit.html,
  game, and CLAUDE.md. Send:

  Read CLAUDE.md and guide me through this kit using EMMA, one step at a time.
  Start with Explore. Wait while I try each step.

  Tell Claude what you already tried. Ask for ONE change from below, keeping
  game/questions.js, question-card.js, and every supporting file unchanged.
  When it finishes, reopen game/index.html and play. Check both the requested
  change and your custom questions. Ask it to undo its last change if needed.

Optional browser-AI route:
  1. Open the AI tool you already use in your browser.
  2. Upload only game/index.html. Do not upload confidential work or personal data.
  3. Paste ONE prompt below.
  4. Download the returned complete file. Keep your original copy outside game.
  5. Replace only game/index.html in this kit copy. If the download has a different
     name, rename it to index.html. Keep questions.js and every supporting file.
  6. Open game/index.html again and play. A returned file is not proof it works.

AI tools may require an account or have usage limits. You can skip this step.

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PROMPT 1: a longer clock
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In this game file, find the line "var GAME_DURATION = 60;" (it appears once) and change the 60 to 90. Change nothing else. Give me the whole file back.

What you will see: the clock starts at 90 instead of 60.

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PROMPT 2: a new name for the meeting monster's hit message
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In this game file, find the text "MEETING RAN LONG -5s" (it appears once) and change it to "REPLY ALL STORM -5s". Change nothing else. Give me the whole file back.

What you will see: when the meeting monster hits you, the message that pops up says REPLY ALL STORM -5s.

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PROMPT 3: a new accent color
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In this game file, find the line "--accent-cyan: #FF7366;" (it appears once) and change the color to #14B8A6, which is teal. Change nothing else. Give me the whole file back.

What you will see: the small coral labels, the best-score number, the badge and the upload bar turn teal.

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If the AI is slow or gets it wrong
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You can return to the original index.html you preserved outside game.
Replace only game/index.html, then reopen and play. Your custom questions stay
in game/questions.js.
